Your time is yours
A game should fit around your day rather than stake a claim on it. We don't build anything designed to nag you back.
We make games that wait for you.
Small puzzle games for phones, from an independent studio. The first is Seedlore.
Loading — Seedlore, in development
Games
Nine legendary plants, one empty square, and a board that never gives you room.
About Seedlore →Thirty-nine plants, one gap
More in time.
What the studio cares about
A game should fit around your day rather than stake a claim on it. We don't build anything designed to nag you back.
The board is yours to read. We never play a move for you, and every consequence on it is one you picked.
Every claim about how the game looks or plays gets tested against the build that ships, not the one we meant to make.
The studio
The name is a nod to a machine that held forty-eight kilobytes of memory and far better games than it had any right to. Whole worlds fitted in less space than a single photo takes now, because everything in them had to earn its place.
That's still the idea. We're an independent studio in the UK making small games, and we try to make every part of them count.
Get in touch
Press, playtesting, or anything else. We read everything that arrives.